We are happy to have John Lyons back to present on leveraging Azure Cloud Services with Unity3D. We will show how you can use cloud services for your game's backend so you can scale as needed.
Another part of the presentation will cover Unity3D and WebAssembly.
We also would like to encourage everyone to join the Jacksonville-Tech Slack group.
This is a great place to ask questions and find out about what is going on in the tech community here in Jacksonville.